
Wanna know how i fell in love with level design?
It’s simple!
Imagine a job where you and your team create Fun WHILE having Fun.
How cool is that!


Soft Skills
Software Used
Coding languages
Communication
Team motivator
Constructive feedback giver
Active listener
Transparency
Professional empathy
Unreal Engine
Unity
GameMaker
Perforce
Github
Visual Studio
Illustrator
Jira/Trello
Confluence
Android Studio
Photoshop
C#
C++
Python
GML
JAVA
HTML
My Career path
Dev QA Turbulent
• Conducted ad hoc testing and validated in‑development features.
• Participated in content testing in close collaboration with design and production teams.
• Set up and maintained internal servers used for playtest sessions.
• Identified issues affecting player experience, ensuring test coverage aligned with design intentions.
Project: Star Citizen
Jun 2023 - Jul 2024
FQA Tester
PTW
• Performed QA testing across multiple platforms.
• Communicated effectively with the team to ensure clear understanding of test cases.
• Verified that bug fixes did not introduce new issues.
• Conducted thorough checks to ensure overall game quality.
• Tested application performance in various environments and conditions.
Project: Under NDA
Jun 2023 - Jul 2024
Dev QA Turbulent
Project: Star citizen
Jun 2023 - Jul 2024
• Conducted ad hoc testing and validated in‑development features.
• Participated in content testing in close collaboration with design and production teams.
• Set up and maintained internal servers used for playtest sessions.
• Identified issues affecting player experience, ensuring test coverage aligned with design intentions.


My Education
Level Design
Campus ADN
Formation: AEC
Jun 2023 - Jul 2024
• Built and iterated greyboxing to test gameplay flow, pacing, and metrics.
• Conducted playtests and adjusted layout based on player feedback.
• Studied core pillars of design and how to apply them.
• Participated in a Team project combining 4 different programs to make a game in 15 weeks
Programming College Bart
Formation: AEC
Jun 2023 - Jul 2024
• Learned to build a Game engine from scratch
• Developed player controllers (movement, camera, and interaction systems) in Unity
• Scripted AI behaviors such as patrols, detection cones, and combat responses.
• Utilized version control (Perforce, Git) to manage collaborative programming tasks.
Cyber Security
College Garneau
Formation: AEC
Jun 2023 - Jul 2024
• Conducted penetration testing and identified vulnerabilities in applications and networks.
• Implemented secure authentication systems and encryption practices.
• Performed reverse engineering and malware analysis to evaluate threats.
• Configured and maintained firewalls, IDS/IPS, and access control systems.
Dev QA Turbulent
Project: Star citizen
Jun 2023 - Jul 2024
• Conducted ad hoc testing and validated in‑development features.
• Participated in content testing in close collaboration with design and production teams.
• Set up and maintained internal servers used for playtest sessions.
• Identified issues affecting player experience, ensuring test coverage aligned with design intentions.

Olivier Defoy
Contact
defoyolivier@gmail.com
(581)982-2992
Location
Canada
Montreal,Quebec