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Wanna know how i fell in love with level design?

                          It’s simple!
Imagine a job where you and your team create Fun WHILE having Fun.

How cool is that!

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Soft Skills

Software Used

Coding languages

Communication

Team motivator

Constructive feedback giver

Active listener

Transparency

Professional empathy

Unreal Engine

Unity

GameMaker

Perforce

Github

Visual Studio

Illustrator

Jira/Trello

Confluence

Android Studio

Photoshop

C#

C++

Python

GML

JAVA

HTML

My Career path

Dev QA Turbulent

• Conducted ad hoc testing and validated in‑development features.
• Participated in content testing in close collaboration with design and production teams.
• Set up and maintained internal servers used for playtest sessions.
• Identified issues affecting player experience, ensuring test coverage aligned with design intentions.

Project: Star Citizen

Jun 2023 - Jul 2024

FQA Tester
PTW

• Performed QA testing across multiple platforms.
• Communicated effectively with the team to ensure clear understanding of test cases.
• Verified that bug fixes did not introduce new issues.
• Conducted thorough checks to ensure overall game quality.
• Tested application performance in various environments and conditions.

Project: Under NDA

Jun 2023 - Jul 2024

Dev QA Turbulent

Project: Star citizen

Jun 2023 - Jul 2024

• Conducted ad hoc testing and validated in‑development features.
• Participated in content testing in close collaboration with design and production teams.
• Set up and maintained internal servers used for playtest sessions.
• Identified issues affecting player experience, ensuring test coverage aligned with design intentions.

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My Education

Level Design
Campus ADN

Formation: AEC

Jun 2023 - Jul 2024

•  Built and iterated greyboxing to test gameplay flow, pacing, and metrics.

•  Conducted playtests and adjusted layout based on player feedback.

•  Studied core pillars of design and how to apply them.

•  Participated in a Team project combining 4 different programs to make a game in 15 weeks

Programming College Bart

Formation: AEC

Jun 2023 - Jul 2024

•  Learned to build a Game engine from scratch

•  Developed player controllers (movement, camera, and interaction systems) in Unity

•  Scripted AI behaviors such as patrols, detection cones, and combat responses.

•  Utilized version control (Perforce, Git) to manage collaborative programming tasks.

Cyber Security
College Garneau

Formation: AEC

Jun 2023 - Jul 2024

•  Conducted penetration testing and identified vulnerabilities in applications and networks.

•  Implemented secure authentication systems and encryption practices.

•  Performed reverse engineering and malware analysis to evaluate threats.

•  Configured and maintained firewalls, IDS/IPS, and access control systems.

Dev QA Turbulent

Project: Star citizen

Jun 2023 - Jul 2024

• Conducted ad hoc testing and validated in‑development features.
• Participated in content testing in close collaboration with design and production teams.
• Set up and maintained internal servers used for playtest sessions.
• Identified issues affecting player experience, ensuring test coverage aligned with design intentions.

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Olivier Defoy

Contact

Location

Canada
Montreal,Quebec

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